Hundred Flowers Valley
Righteous · Rival: Sanguine Sect · Medicine-based
RighteousFinger / Dart / Instruments
Renowned across the world for its medical arts, Hundred Flowers Valley’s members practice acupuncture and moxibustion techniques capable of reviving the dying. Based in the Guangnan – Bailu Marsh region, its techniques are rooted in the Xuan-Yin elemental attribute. It’s a righteous sect that won’t teach anyone with too low a reputation, and stands opposed to Sanguine Sect.
Weapon & Skill Types
| Category | Type |
|---|---|
| Weapons | Finger Techniques, Dart (needle case), Instruments |
| Core aptitude | Medicine (substitutes for other breakthrough requirements); Music (instrument techniques only) |
| Skills you can request tutoring in | Music, Painting, Medicine, Poison, Weaving |
Technique Tiers
| Type | 9th–5th grade (sample) | Notable high-grade |
|---|---|---|
| Internal Power | Bronze Man Meridian Chart → Golden Needle Vein-Cutting Technique | — |
| Movement | Needle-Guiding Step → Frost-Treading Plum Steps | Ten Thousand Flowers Listening to Rain Style |
| Ultimate Techniques | 36-Hand Needle Technique → Yin-Yang Meridian Reversal | Blood Sea Freezing Technique, Unbreakable Perfection Technique |
| Finger Techniques | Acupoint Finger Technique → Boundless Flower Rain Style | Ten-Thousand-Flower Spirit Moon Finger, Blood Vermillion Flower Eight Methods |
| Dart | Guided Needle Technique → Broken Origin Needle | Twelve-String Divine Needle Technique |
| Instruments | Cloud Water Lead → Osmanthus Sigh | Heaven and Earth’s Laughter |
Regional Story: “Mysterious Owl, White Deer”
Trigger conditions
- 5 sword-tombs already cleared
- A month rolls over while you’re in the Bailu Marsh region
Reward
Life-Creation Heart Needle
Sequel story
Unlocks if you hold the Sanguine Sect’s treasure, the Golden Hou Iron Tally. Completing it grants Mysterious Su Flute.
Signature Mechanic: Life & Death Positions
Unlocked after completing the regional story. Assign characters to 4 “Living” and 4 “Dying” slots (expandable to 8 each via the sequel story). Any adult character you know can be placed; characters with Purity 4+ higher than your own can’t be.
- On month change, if a Living-slot character isn’t at full health, Dying-slot characters transfer their remaining health to them.
- With at least 1 character in each slot, both groups gain elemental traits based on the combined Five Elements ratio of their internal power.
- Removing a character (or their death/corruption) clears their trait.